// Bindings

bind   w                       "+forward"
bind   s                       "+back"
bind   a                       "+moveleft"
bind   d                       "+moveright"
bind   SPACE                   "+moveup"
bind   CTRL                    "+movedown"

bind   q                       "edit prev"
bind   e                       "edit next"
bind   r                       "edit lock"
bind   v                       "edit add"
bind   b                       "edit del"
bind   t                       "edit start"
bind   g                       "edit end"
bind   f                       "edit target"

bind   MOUSE1                  "+attack"
bind   MOUSE2                  "+button5"
bind   SHIFT                   "+seek"

bind   z                       "view prev"
bind   x                       "view next"
bind   c                       "pause"

bind   1                       "edit camera"
bind   2                       "edit chase"
bind   3                       "edit line"
bind   4                       "edit effects"
bind   5                       "edit script"
bind   6                       "edit none"

bind   F1                      "capture avi 50"
bind   F2                      "capture avi 100"
bind   F3                      "capture avi 200"
bind   F4                      "capture stop"

bind   F5                      "clientOverride list"
bind   F6                      "clientOverride enemy model keel/pm hmodel keel/pm c1 2222 c2 2"
bind   F7                      "clientOverride player model ranger/pm hmodel ranger/pm c1 0000 c2 0


// Main Settings

set    com_maxfps              "0"
set    com_hunkMegs            "512"


// Graphics

set    cg_brassTime            "10000000"
set    cg_gibDirectional       "1"
set    cg_gibs                 "1"
set    cg_marks                "1"
set    cg_muzzleFlash          "1"
set    cg_noProjectileTrail    "0"
set    cg_oldPlasma            "1"
set    cg_oldRocket            "1"
set    cg_shadows              "1"
set    cg_simpleItems          "0"
set    cg_trueLightning        "0"

set    com_blood               "1"

set    r_anisotropy            "16"
set    r_colorbits             "32"
set    r_customaspect          "1"
set    r_customheight          "720"
set    r_customwidth           "1280"
set    r_dephbits              "24"
set    r_displayRefresh        "75"
set    r_dynamiclight          "1"
set    r_fastsky               "0"
set    r_fullscreen            "1"
set    r_gamma                 "1.2"
set    r_intensity             "1"
set    r_lodbias               "-2"
set    r_lodCurveError         "1000"
set    r_lodScale              "1000000"
set    r_mapOverBrightBits     "2"
set    r_maxpolys              "900"
set    r_maxpolyverts          "9000"
set    r_mode                  "-1"
set    r_multiSample           "8"
set    r_overBrightBits        "1"
set    r_picmip                "0"
set    r_roundImagesDown       "0"
set    r_stencilbits           "8"
set    r_subdivision           "1"
set    r_swapInterval          "0"
set    r_textureMode           "GL_LINEAR_MIPMAP_LINEAR"
set    r_vertexLight           "0"
set    r_znear                 "0.1"


// Sounds

set    s_doppler               "0"
set    s_khz                   "44"
set    s_musicvolume           "0"
set    s_volume                "1"


// Mouse

set    sensitivity             "6"


// Console

set    con_notifytime          "-1"

set    scr_conspeed            "100"


// HUD

set    cg_centerPrint          "0"
set    cg_centerScale          "0.45"
set    cg_centertime           "3"
set    cg_draw2D               "1"
set    cg_draw3dIcons          "0"
set    cg_drawAmmoWarning      "0"
set    cg_drawAttacker         "0"
set    cg_drawCrosshair        "0"
set    cg_drawCrosshairNames   "0"
set    cg_drawDamageBlob       "0"
set    cg_drawFollow           "0"
set    cg_drawFPS              "0"
set    cg_drawFriend           "0"
set    cg_drawGun              "1"
set    cg_drawIcons            "0"
set    cg_drawPickupItem       "0"
set    cg_drawPowerups         "0"
set    cg_drawRewards          "1"
set    cg_drawScores           "0"
set    cg_drawSnapshot         "0"
set    cg_drawStatus           "0"
set    cg_drawTimer            "0"
set    cg_drawVote             "0"
set    cg_drawWeaponSelect     "0"
set    cg_lagometer            "0"
set    cg_scorePlums           "0"


// Rail

set    cg_oldRail              "0"
set    cg_railTrailTime        "500"

set    r_railCoreRotate        "0"
set    r_railCoreWidth         "20"
set    r_railRingsAlign        "1"
set    r_railSegmentLengh      "0"
set    r_railWidth             "0"


// Weapon Position

set    cg_fov                  "110"
set    cg_gunX                 "9"
set    cg_gunY                 "0"
set    cg_gunZ                 "-3"


// Adjustments

set    cg_bobpitch             "0"
set    cg_bobroll              "0"
set    cg_bobup                "0"
set    cg_runpitch             "0"
set    cg_runroll              "0"


// MME

set    fx_Vibrate              "0"

set    mme_blurFrames          "20"
set    mme_blurGamma           "0"
set    mme_blurJitter          "1"
set    mme_blurOverlap         "0"
set    mme_blurType            "gaussian"
set    mme_demoConvert         "1"
set    mme_demoSmoothen        "1"
set    mme_saveWav             "1"

set    mov_captureFPS          ""
set    mov_chatBeep            "0"
set    mov_filterMask          "0"
set    mov_fontName            "fonts\vibrocentric.ttf"
set    mov_fontSize            "20"
set    mov_fragFormat          "You fragged %t"
set    mov_seekInterval        "30"
set    mov_teamSkins           "0"